Best Twisted Fate build guide for Season 3 Patch 2.4a In Wild Rift. With our Twisted Fate guide you will learn which items to build, runes to select, skill order, and how to use Twisted Fate abilities properly.
Twisted Fate is an infamous cardsharp who rarely takes things seriously. He gambled and charmed his way across much of the known world, greeting each day with a mocking smile and an insouciant swagger. In every possible way, Twisted Fate always has an ace up his sleeve. Twisted Fate is a Mage/DPS hybrid that can be built to deal burst AP damage or a mix of AD and AP DPS. Twisted Fate can “see” the whole map in demand and teleport instantly to almost anywhere in a massive range.
Second Cast: Pick a card to empower his next attack. Red Cards deal 82 magic damage (30 + 50% AP + 100% AD) in an area and slow by 35% for 3 seconds. Blue Cards deal 92 magic damage (40 + 50% AP + 100% AD) and restore 60 Mana. Gold Cards deal 67 magic damage (15 + 50% AP + 100% AD) and stun for 1.25 seconds.
Innate: Loaded Dice
Twisted Fate earns extra gold from killing enemy units and by attacking champions while his E, Stacked Deck is active.
Loaded Dice helps Twisted Fate gain a substantial gold lead and it reinforces Twisted Fate’s playstyle of winning his lane through other means instead of the traditional “kill your enemy laner.”
Q / Ability 1: Wild Cards
Wild Cards is Twisted Fate’s poke and main damaging ability. It is one of the longest range ability which damages in a straight line.
It does not disappear after the first hit unlike Jhin’s Deadly Flourish and the damage does not diminish after hitting multiple enemies, unlike Zed’s Razor Shuriken.
If you want to clear a minion wave fast, walk up to the wave and cast Wild Cards while the minions are walking in a straight line.
Wild Cards can only damage an enemy once.
W / Ability 2: Pick a Card
Activating Pick a Card will trigger the animation of three cards shuffling on top of Twisted Fate. Twisted Fate can choose which card he will utilize by recasting the ability. The cards enhance Twisted Fate’s attack and add a special effect depending on the color of the card he chooses.
Blue: Deals the most single target damage, also refunds mana. Use to sustain your mana requirements in the laning phase and to deal heavy damage. Combine with the bonus damage from E, Stacked Deck, to deal even more damage.
Red: Deals AoE magic damage around the enemy you auto-attack, slowing them briefly. Use the Red Card in combination with your Q, Wild Cards, to quickly clear your lane. In the late game, this can deal a good amount of AoE damage on grouped-up enemy champions.
Yellow: Stuns the target you auto-attack. This is the Card that makes Twisted Fate a fearsome champion on ganks and team fights. Hitting an enemy with the Yellow Card usually means a kill for the team.
– The stun is a guaranteed hit. (although you can still mess it up by pressing the wrong button) and it is avoidable by certain champions and through the Stasis Enchant.
– Secure your hits using the champion lock button and outplay your enemy’s defenses by baiting them with your Q, Wild Cards.
– This is your only pseudo-defense mechanism and your enemies will respect you less while your W is on cooldown.
The activation is an auto-attack reset but it is not a reliable one to use since you want to time your recast on the color you want to use.
The first card to appear is randomized but it always shuffles in the same order. Blue, Red, Gold.
E / Ability 3: Stacked Deck
Stacked Deck is your DPS steroid. It makes your every fourth attack deal additional magic damage and this ability can be activated to increase your attack speed as well as activate your innate passive, Loaded Dice, for every enemy champion hit while Stacked Deck is activated. Stacked Deck also grants a small passive attack speed bonus.
Optimize your burst damage by stacking your attacks before teleporting and before using W, Pick a Card.
Combine with W, Pick a Card, to deal more damage and land more attacks during the laning phase to maximize the gold that you can roll on your passive. Although, do not overextend just to land more hits because you have no escape mechanism and therefore very vulnerable to ganks.
R / Ultimate: Destiny
Destiny has two parts. The first cast reveals all enemy champions on the map. And the second cast allows Twisted Fate to teleport in the location of his choosing. The teleport has a near global range which occupies 90% of the map when he casts the ability in the mid lane.
Destiny is what separates a good Twisted Fate player from a pro Twisted Fate player because of the importance of map awareness and macro sense that you need in order to utilize this ultimate effectively. Some points to keep in mind:
- Know where the position of the enemy jungler is at all times. Is he setting up a gank? Is it possible that he is taking the Drake, Rift Herald, or Baron?
- What are the health levels of the enemy? Are their Flash and/or ultimate in cooldown? Is an enemy low and channeling a recall?
- Is the enemy team setting up a play?
The best and maybe the easiest way to utilize Destiny is to teleport to the direction where a fleeing champion is heading to. Activate Pick a Card, choose the Gold Card. Appear, stun, attack, Q. Kill. The vision and teleport marker is visible to both allies and enemies so choose a teleport destination that is not too obvious to see to surprise enemies like in bushes. You can also teleport right on top of a recalling enemy and the recall animation will hide your teleport animation.
You can activate Pick a Card and choose your card while channeling Destiny.
Always communicate to your team if you want to set up a fight or a gank using Destiny and support your jungler as much as you can using your ultimate.
Time your first recall with your level 5 so you’ll dive back into action after your first buy and lose no last hits or head straight into a gank.
Combo: [R] + W + E + AA + Q + AA